forked from akai/readest
7185dca1a2
* feat(reader): add save/share button to image gallery toolbar Add a button to the top-right toolbar of the fullscreen image viewer that saves the currently viewed image to the device. It uses the native or web Share flow where available (iOS/Android/macOS, navigator.share) and falls back to a save dialog or browser download otherwise, reusing the existing export path via appService.saveFile. The button icon and label reflect the active flow (share vs save). Adds dataUrlToBytes/imageExtensionFromMime helpers, unit and component tests, and translations for the new strings across all locales. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * fix(share): write shareable file to a Temp subdirectory to avoid 0-byte share On Android, Tauri's Temp dir is the app cache dir, and the sharekit plugin copies the shared file to <cacheDir>/<name> before firing the share intent. When saveFile wrote the shareable file to the Temp root, that copy became a copy onto itself whose output stream truncated the source to 0 bytes, so the shared image (and any shared export) arrived as a 0 KB file. Write the file to a Temp subdirectory instead so the plugin's copy has a distinct source. Verified on a Xiaomi device: sharing a file in the Temp root truncated it to 0 bytes, while sharing from the subdirectory produced a real, non-empty copy. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> * feat(reader): save image to system gallery on Android The Android share sheet cannot save an image to a file (no file manager registers as an ACTION_SEND target), so the Save Image button now writes the image straight into the system photo gallery via MediaStore. It lands in Pictures/Readest, visible in Gallery and the Files app, with no picker and no storage permission on Android 10+. Adds a save_image_to_gallery command to the native-bridge plugin (Rust + Kotlin MediaStore insert) and an appService.saveImageToGallery method. On Android the Save button uses it; iOS/macOS/desktop/web keep the existing share/export flow, and the button label/icon reflect the actual action. Also includes local agent memory notes that were staged alongside. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com> --------- Co-authored-by: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
361 lines
10 KiB
Rust
361 lines
10 KiB
Rust
use serde::{Deserialize, Serialize};
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use std::collections::HashMap;
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct AuthRequest {
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pub auth_url: String,
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}
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#[derive(Debug, Clone, Default, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct AuthResponse {
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pub redirect_url: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CopyURIRequest {
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pub uri: String,
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pub dst: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct CopyURIResponse {
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pub success: bool,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SaveImageToGalleryRequest {
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/// Absolute path of the source image file on disk.
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pub src_path: String,
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/// Display name for the saved image, e.g. `image.png`.
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pub file_name: String,
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pub mime_type: String,
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/// Subfolder under the system Pictures collection. Defaults to `Readest`.
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pub album_name: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SaveImageToGalleryResponse {
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pub success: bool,
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/// MediaStore content URI of the saved image on success.
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pub uri: Option<String>,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct UseBackgroundAudioRequest {
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pub enabled: bool,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct InstallPackageRequest {
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pub path: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct InstallPackageResponse {
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pub success: bool,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SetSystemUIVisibilityRequest {
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pub visible: bool,
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pub dark_mode: bool,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SetSystemUIVisibilityResponse {
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pub success: bool,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetStatusBarHeightResponse {
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pub height: u32,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetSysFontsListResponse {
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pub fonts: HashMap<String, String>,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct InterceptKeysRequest {
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pub volume_keys: Option<bool>,
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pub back_key: Option<bool>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct LockScreenOrientationRequest {
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pub orientation: String,
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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#[serde(rename_all = "camelCase")]
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pub struct Product {
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pub id: String,
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pub title: String,
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pub description: String,
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pub price: String,
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pub price_currency_code: Option<String>,
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pub price_amount_micros: i64,
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pub product_type: String, // "consumable", "non_consumable", or "subscription"
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}
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#[derive(Debug, Serialize, Deserialize, Clone)]
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#[serde(rename_all = "camelCase")]
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pub struct Purchase {
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pub platform: String, // "ios" or "android"
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pub package_name: Option<String>,
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pub product_id: String,
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pub transaction_id: Option<String>,
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pub original_transaction_id: Option<String>,
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pub order_id: Option<String>,
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pub purchase_token: Option<String>,
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pub purchase_date: String,
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pub purchase_state: String, // "purchased", "pending", "cancelled", "restored"
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPIsAvailableResponse {
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pub available: bool,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPInitializeRequest {
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pub public_key: Option<String>,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPInitializeResponse {
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pub success: bool,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPFetchProductsRequest {
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pub product_ids: Vec<String>,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPFetchProductsResponse {
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pub products: Vec<Product>,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPPurchaseProductRequest {
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pub product_id: String,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPPurchaseProductResponse {
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pub purchase: Option<Purchase>,
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pub cancelled_purchase: Option<Purchase>,
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}
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#[derive(Debug, Serialize, Deserialize)]
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#[serde(rename_all = "camelCase")]
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pub struct IAPRestorePurchasesResponse {
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pub purchases: Vec<Purchase>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetSystemColorSchemeResponse {
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pub color_scheme: String, // "light" or "dark"
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetSafeAreaInsetsResponse {
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pub top: f64,
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pub bottom: f64,
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pub left: f64,
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pub right: f64,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetScreenBrightnessResponse {
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pub brightness: f64,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SetScreenBrightnessRequest {
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pub brightness: f64, // 0.0 to 1.0
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SetScreenBrightnessResponse {
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pub success: bool,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetExternalSDCardPathResponse {
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pub path: Option<String>,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct RequestManageStoragePermissionResponse {
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pub manage_storage: String, // "granted", "denied", or "prompt"
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct OpenExternalUrlRequest {
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pub url: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct OpenExternalUrlResponse {
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pub success: bool,
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pub error: Option<String>,
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}
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/// Hand a word off to the platform's native dictionary surface.
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///
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/// On iOS this presents `UIReferenceLibraryViewController` modally
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/// (the same UI Apple uses for `Look Up` in UIKit text views). On
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/// Android it dispatches `ACTION_PROCESS_TEXT` so any installed
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/// dictionary app (ColorDict, GoldenDict, 欧路, etc.) can handle the
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/// word; we don't bind to a specific package so users can stick with
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/// their preferred dictionary. Desktop platforms return
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/// `UnsupportedPlatformError` — macOS goes through a separate native
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/// command in `src/macos/system_dictionary.rs` that uses the AppKit
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/// HUD surface, which doesn't exist on iOS/Android.
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ShowLookupPopoverRequest {
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pub word: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ShowLookupPopoverResponse {
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pub success: bool,
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/// `unavailable` is set on Android when no app responded to the
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/// `ACTION_PROCESS_TEXT` intent (i.e. the user has no dictionary
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/// installed). The TS layer can surface a "no dictionary app"
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/// hint without us having to push a localized string from
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/// native code.
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pub unavailable: Option<bool>,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SelectDirectoryResponse {
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pub cancelled: Option<bool>,
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pub uri: Option<String>,
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pub path: Option<String>,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetStorefrontRegionCodeResponse {
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pub region_code: Option<String>,
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pub error: Option<String>,
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}
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// ── Sync passphrase keychain ────────────────────────────────────────────
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//
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// Persist the sync passphrase across app launches via the OS keychain
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// so native users don't re-enter it every session. The replica-sync
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// CryptoSession (TS side) reads/writes via these commands; web users
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// keep using the in-memory ephemeral store.
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SetSyncPassphraseRequest {
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pub passphrase: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SyncPassphraseResponse {
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pub success: bool,
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pub error: Option<String>,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct GetSyncPassphraseResponse {
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/// Present iff a passphrase is stored. Absent (and `error: None`)
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/// means "no entry on this device" — caller should prompt.
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pub passphrase: Option<String>,
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pub error: Option<String>,
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}
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/// Args for the mobile URL-clip flow. Mirrors the public `ClipOptions`
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/// struct in `clip_url.rs` so the JS caller can pass the same payload
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/// to both desktop and mobile without branching. The native side honors
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/// `background`/`foreground` for the overlay backdrop and `windowTitle`/
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/// `overlayTitle`/`loadingStatus`/`capturingStatus`/`savedTitle` for the
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/// chrome and progress labels.
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#[derive(Debug, Default, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ClipUrlRequest {
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pub url: String,
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#[serde(default)]
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pub window_title: Option<String>,
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#[serde(default)]
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pub overlay_title: Option<String>,
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#[serde(default)]
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pub loading_status: Option<String>,
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#[serde(default)]
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pub capturing_status: Option<String>,
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#[serde(default)]
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pub saved_title: Option<String>,
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#[serde(default)]
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pub background: Option<String>,
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#[serde(default)]
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pub foreground: Option<String>,
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}
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#[derive(Debug, Default, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct ClipUrlResponse {
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/// Rendered `document.documentElement.outerHTML` captured from the
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/// hidden WKWebView / WebView once load+settle completed.
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pub html: String,
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}
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#[derive(Debug, Deserialize, Serialize)]
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#[serde(rename_all = "camelCase")]
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pub struct SyncKeychainAvailableResponse {
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pub available: bool,
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pub error: Option<String>,
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}
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